> For the complete documentation index, see [llms.txt](https://project-vanguard.gitbook.io/whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://project-vanguard.gitbook.io/whitepaper/game-and-backend-engineering/game-engines.md).

# Game Engines

Each title in the Project Vanguard universe undergoes a thorough evaluation phase, where our team of experts meticulously evaluates and selects the most appropriate engine to suit the game's genre and deliver an exceptional gaming experience. Project Vanguard: Expedition and Arena will be developed using the cutting-edge Unreal Engine 5, ensuring stunning visuals, intricate environments and immersive gameplay that exceed industry standards. Harnessing the full potential of Unreal Engine 5, these games will transport players into an immersive virtual world where they can fully immerse themselves in the Project Vanguard universe.&#x20;

In contrast, Project Vanguard: Groundwork is powered by the robust Unreal Engine 5, chosen specifically for its mobile capabilities and cross-platform support. This allows players to seamlessly access and enjoy the game across multiple devices, including smartphones and tablets, without compromising the quality of the experience. Leveraging the power of Unreal Engine 5, Project Vanguard: Groundwork delivers smooth gameplay and high quality visuals to keep players engaged and entertained on the go.&#x20;

By carefully selecting the most appropriate game engines for each title in the Project Vanguard universe, we aim to create a dynamic gaming ecosystem that appeals to a diverse audience and provides our players with an unparalleled gaming experience.
